AI Insights · Timothy · April 2024
Top Entertainment Mascot Games on Android in Middle East Q1 2024
Explore the performance of the top 5 entertainment mascot games on Android in the Middle East during Q1 2024, featuring trends in downloads, revenue, and active users.
The first quarter of 2024 saw notable activity among the top entertainment mascot games on the Android platform in the Middle East. Data from Sensor Tower reveals interesting trends in weekly downloads, revenue, and active users.
Sonic Dash Endless Runner Game from SEGA experienced a peak in weekly downloads, reaching approximately 16K in the last week of February. Weekly revenue showed fluctuations, peaking at about $198 in late January. The game's weekly active users remained relatively stable, fluctuating between 154K and 175K throughout the quarter.
Another SEGA title, Sonic Forces: PvP Battle Race, saw a decline in weekly downloads, starting at around 15.7K in early January and dropping to about 6.4K by the end of March. Weekly revenue remained steady, peaking at $494 in the second week of January. Weekly active users also showed a downward trend, decreasing from 44.2K to approximately 24.6K over the quarter.
Minion Rush: Running Game by Gameloft SE had a significant spike in weekly downloads, reaching around 26.3K in late February. Weekly revenue peaked at $153 in the same period. Weekly active users showed a similar trend, peaking at 39.3K in late February before stabilizing around 30K by the end of March.
SpongeBob Adventures: In A Jam, published by Tilting Point, experienced a dramatic increase in weekly downloads, peaking at approximately 26.4K in mid-February. The game's weekly revenue peaked at $768 in early February. Weekly active users saw a significant rise, reaching a high of around 37.4K in late February.
Finally, Hello Kitty Nail Salon from Budge Studios had a steady performance in weekly downloads, with numbers fluctuating between 5.6K and 10.2K throughout the quarter. Weekly revenue remained modest, peaking at $14 in late February. Weekly active users ranged from 28.5K to 38.8K, with a slight increase towards the end of the quarter.
For more detailed insights and data, visit Sensor Tower.